Trial Commands

Trial commands are the atomic events and smallest unit of actions and are used to compose trials. The following diagram is an example of a typical event sequence and the corresponding trial commands:

 

Level                                            Trial Definition

                              T1                                T2           
                                                                             
Trial             ▄▄▄▄▄▄▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄ ▄▄▄▄▄▄▄▄▄▄▄▄▄▄█▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄▄
                  ▌        ▐      ▐               ▌        ▐      ▐          
                  ▌        ▐      ▐               ▌        ▐      ▐          
                                                                             
                  CS       SP  RK SP              CS       SP  RK SP         
Trial Commands                                                               
                                                                             
                                                                             
Response Registration            --▌>>>>>>>>>>>>>                --▌>>>>>>>>>>>>>
                                                                             
                           ▒▒▒▒▒▒▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒           ▒▒▒▒▒▒▒ ▒▒▒▒▒▒▒▒▒▒▒▒▒▒
Event Sequence    █▀▀▀▀▀▀▀▀█▀▀▀▀▀▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀ █▀▀▀▀▀▀▀▀▀█▀▀▀▀▀▀█▀▀▀▀▀▀▀▀▀▀▀▀▀▀
                                                                             
                  Pause    Fixp   Stimulus    Pause     Fixp       Stimulus  
                  1000     500    1500 ms     1000      500        1500 ms   

 

Supported event types can be clustered into the following categories:

 

                    Stimulus Presentation

                    Visual Presentation

                    Auditory Presentation

 

                    Capturing Responses

                    Record Key Press

                    Record Text Input

                    Wait for Key

                    Rate on a VAR/Likert scale

 

                    Response-dependent Actions

                    Feedback depending on correctness

                    Actions depending on key press

                    Staircase process

 

                              Random Mechanisms

                    Integrated in visual presentation

                    Generic random processes based on set operations

 

                    System Commands

                    Setting color, font, etc.



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